Safer events. Stronger communities. Shared responsibility.
A free, people-first initiative to help studios and organisers design events where everyone feels safe, respected, and supported.
Games have always been built by communities. Communities thrive when people feel safe, respected and able to participate with confidence.
Game On is a free initiative created to help organisers, studios, speakers and attendees build events where that is possible. The resources are practical, adaptable and freely available because creating safer industry spaces should not depend on budget, size or experience.
It is a shared responsibility, and one that benefits everyone.
Why Game On Exists
The games industry has always been built on creativity, collaboration and connection.
Events are an important part of that. They create opportunities to learn, build relationships, share ideas and strengthen our community. They also bring together people with different experiences, expectations and needs.
Creating environments where everyone feels safe and supported is not about adding unnecessary process. It is about creating the conditions that allow people to participate fully.
Game On was created to make that easier. To prevent the harm that happens when safety is treated as an afterthought, and amplify the power of what changes when it’s built in from the start.
Why This Matters
Events are where careers are made, deals are signed, and communities come to life.
But they only work if everyone feels like they belong there without fear of harassment, exclusion, or harm.
What Is It
This isn’t a policy download. It’s a shared commitment to doing better for the people who show up, speak up, and represent our industry in public spaces.
Whether you’re hosting, attending, or sending a team, Game On is here to help you plan proactively and support confidently. No jargon. No gatekeeping. Just guidance you can actually use.
What's Included
Game On brings together a growing collection of practical resources that can be used before, during and after an event.
These include guidance, templates, checklists and examples designed to support thoughtful planning, consistent decision-making and clear communication.
Event Safety Guide for organisers
Studio Support Guide for employers sending teams
Comms templates for codes of conduct, signage and messaging
On-the-day checklist for event leads
Personal safety tips for individual attendees
All free to download, adapt, and share. No forms. No fees. Just take what you need, and use it well.
Every resource has been written with one aim in mind:
To make good practice easier to adopt, whatever the size of the event.
Watch out for everyone - friends, colleagues, strangers. We all deserve to feel safe and included.
Designed for the Community
Whether you organise a local networking evening, an international conference or an internal studio event, the principles remain remarkably consistent.
People want to feel welcomed. They want to know what to expect. They want confidence that concerns will be taken seriously if they arise.
Designed For:
Studios planning off-sites or team trips
Event organisers (from meetups to conferences)
Speakers and panellists
First-time attendees
Anyone who wants to help make our spaces safer
Game On has been designed to support organisers, speakers, volunteers and attendees alike, recognising that creating safer events is a collective responsibility rather than the role of any one individual.
Built Through Experience
Game On was developed through years of experience supporting organisations, leaders and communities to create safer, more inclusive environments.
It is not intended to replace judgement.
It is intended to support it.
Every event is different.
Game On was originally developed during our time at nDreams and has since supported Guildford Games Festival, Nordic Game and numerous studio events.
Today, Game On is hosted independently by Wise Cat Strategy, where it continues to evolve as a free community resource for the games industry.
The guidance is designed to be practical, proportionate and adaptable to the context in which it is used.
Free to Use. Free to Share.
Game On has always been intended as a community resource.
If these resources help create one safer event, one more confident organiser or one attendee who feels better supported, they have achieved their purpose.
If they help make one event more welcoming, one organiser more confident or one attendee feel more supported, then they have achieved their purpose.
Because stronger communities are built when people share knowledge as openly as they share ideas.
What Leaders Say
"I’ve been fortunate enough to work with Tamsin professionally over the years. Her knowledge is exemplary, as is her approach, disposition and ethos. When you have the opportunity to engage one of the UK games industries most successful entrepreneurs, who has been there, done that, and successfully exited, why on earth wouldn’t you?"
James Dodd, MD James Dodd Associates, Director, Out Making Games
Get Involved
If you're organising an event, supporting a community or simply interested in helping create safer spaces across the games industry, I'd love to hear from you.
Game On will continue to evolve through feedback, collaboration and shared experience.
Together, we can help create events where everyone has the opportunity to participate with confidence.
Game on
A free practical toolkit for event organisers, studios and community leaders
With thanks to the contributors
Game On was shaped by the voices and experiences of many generous people across the games industry - those who shared insights, reviewed drafts, and helped us make it better.
Special thanks to the teams at nDreams, Limit Break Mentorship, Out Making Games, UN Women UK, Women in Games, Guildford Games,Nordic Game, and the individuals who offered feedback, advice, and encouragement along the way.
This is a living project. If you’d like to be involved or contribute, we’d love to hear from you.
